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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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&#160;

<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>l
: <a class="el" href="struct_font_kern_data.html#a8ec9cc3cef16b756ac322d0b57c51c78">FontKernData</a>
</li>
<li>lag
: <a class="el" href="class_net_link.html#adfcd5163714733fa0663c0986fa290aa">NetLink</a>
</li>
<li>lag_index
: <a class="el" href="class_net_link.html#a0530fefdf4213ec06673bf89fe4ee361">NetLink</a>
</li>
<li>lag_samples
: <a class="el" href="class_net_link.html#a5f96f64ef9b66733a3d2381aba5e81db">NetLink</a>
</li>
<li>landing_model
: <a class="el" href="class_player.html#adce70f904b40080ae3f30562d9a0c188">Player</a>
, <a class="el" href="class_ship.html#a515082ceb017518e1b7bf76ead2b1971">Ship</a>
</li>
<li>landings
: <a class="el" href="class_opt_dlg.html#a62a76091b2a93bd687e25e09014ca247">OptDlg</a>
</li>
<li>language
: <a class="el" href="class_locale.html#abce781732792c516ac2b906709dbfd36">Locale</a>
</li>
<li>large_insignia
: <a class="el" href="class_award_info.html#a2807d284d7c4c2359ff3fbfea415e308">AwardInfo</a>
</li>
<li>last_avoid_time
: <a class="el" href="class_ship_a_i.html#adcee999a0df8418e6d407477e95cb13a">ShipAI</a>
</li>
<li>last_beam_time
: <a class="el" href="class_ship.html#a4a04b942f388ecdf539c089faf3c3636">Ship</a>
</li>
<li>last_bolt_time
: <a class="el" href="class_ship.html#a62d7f8a05864bec07e22b9cab0a7bc7a">Ship</a>
</li>
<li>last_call_time
: <a class="el" href="class_ship_a_i.html#ac00480446b3191b6f7c33a5cf010b79b">ShipAI</a>
</li>
<li>last_chat
: <a class="el" href="class_net_lobby_dlg.html#ad969fc65534ec64b82429af02ae416ec">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#ad3e3b248bc39722edd701f4b37e45c4c">NetUnitDlg</a>
</li>
<li>last_eval_time
: <a class="el" href="class_ship.html#a3eb6ba910217d05115c57da2ba529efa">Ship</a>
</li>
<li>last_modified
: <a class="el" href="class_bitmap.html#a34742d9c360efe1debdf9b7f10a3b4a4">Bitmap</a>
, <a class="el" href="struct_tex_cache_d_x9_entry.html#ac36a19b4cc72fd656f12160ac2f234ee">TexCacheDX9Entry</a>
</li>
<li>last_patrol_launch
: <a class="el" href="class_hangar.html#a5c6e9b750629625e3886895d18b3e155">Hangar</a>
</li>
<li>last_point_time
: <a class="el" href="class_trail.html#aea3673578a0851ce5909b4d54c6a8831">Trail</a>
</li>
<li>last_repair_time
: <a class="el" href="class_ship.html#af2d6dcaca6a7b8c2e6888485989d810c">Ship</a>
</li>
<li>last_send_time
: <a class="el" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">NetGame</a>
, <a class="el" href="class_net_lobby.html#ac57b201698b036c15bba9a3d22383350">NetLobby</a>
</li>
<li>last_time
: <a class="el" href="class_sprite.html#ad1bfb36971ff99d1567b0722c23654d0">Sprite</a>
</li>
<li>lat_thrust
: <a class="el" href="class_physical.html#a33141f14054f7425edca7e92673135be">Physical</a>
</li>
<li>launch_btn
: <a class="el" href="class_flt_dlg.html#a2af8db904005e92f9e05b9d061669e45">FltDlg</a>
</li>
<li>launch_latch
: <a class="el" href="class_ship_ctrl.html#a11005980f7d43b20d2d2c41efb101604">ShipCtrl</a>
</li>
<li>launch_point
: <a class="el" href="class_ship.html#ac39aaeca25af0c45a9033afb0e259649">Ship</a>
</li>
<li>launch_time
: <a class="el" href="class_element.html#a9d2e81bba5c0290eab45259737e2dc63">Element</a>
, <a class="el" href="class_ship.html#abf4babeec6d7433034fc60c9df63cf54">Ship</a>
</li>
<li>launch_tracks
: <a class="el" href="class_music_director.html#af443e7cb6aebe34ec991dda6e5b1199e">MusicDirector</a>
</li>
<li>layers
: <a class="el" href="class_terrain.html#a5481ad72943b02a9cb1ea86f80f0617d">Terrain</a>
, <a class="el" href="class_terrain_region.html#ad00644ed494ad25ac834392114fd1f34">TerrainRegion</a>
</li>
<li>layout
: <a class="el" href="class_active_window.html#a0b7ee6486b5bc82253b40865c05d3467">ActiveWindow</a>
, <a class="el" href="class_win_def.html#a5f6031a37ff8ed5f134260779df6d602">WinDef</a>
</li>
<li>lbl_activity
: <a class="el" href="class_cmp_load_dlg.html#ac986705d2ee4165445980c1a0d85fc19">CmpLoadDlg</a>
</li>
<li>lbl_copy
: <a class="el" href="class_mod_info_dlg.html#a0017ad1421184841809d2cb74b0f755a">ModInfoDlg</a>
</li>
<li>lbl_createdate
: <a class="el" href="class_player_dlg.html#ac6dad1be69722fd8bd6fac9eb7375056">PlayerDlg</a>
</li>
<li>lbl_desc
: <a class="el" href="class_mod_info_dlg.html#ae3138e99e8e4abac5be6620537336204">ModInfoDlg</a>
, <a class="el" href="class_msn_wep_dlg.html#ac8962062ae402c23ac1b85bfa79a5894">MsnWepDlg</a>
</li>
<li>lbl_element
: <a class="el" href="class_msn_wep_dlg.html#a4d54aebe295b37109c7792023666abd0">MsnWepDlg</a>
</li>
<li>lbl_flighttime
: <a class="el" href="class_player_dlg.html#aac4b56cd68e6d86800a7824320f760fe">PlayerDlg</a>
</li>
<li>lbl_id
: <a class="el" href="class_msn_event_dlg.html#a701a5e727c6f9d17e4eabe57438a54ba">MsnEventDlg</a>
</li>
<li>lbl_info
: <a class="el" href="class_award_dlg.html#a19df37d02d616ba02ea6b55fce87968a">AwardDlg</a>
, <a class="el" href="class_award_show_dlg.html#ac44afdd81622f0f3223b8b57f387ae76">AwardShowDlg</a>
, <a class="el" href="class_cmp_complete_dlg.html#ada7c298f94771e033cd8261b3d8d21a1">CmpCompleteDlg</a>
, <a class="el" href="class_net_client_dlg.html#acb055af9c355b460afb63cdf13d475e6">NetClientDlg</a>
</li>
<li>lbl_kills
: <a class="el" href="class_player_dlg.html#ac19a39b255f5eb0c179320b9966fd1da">PlayerDlg</a>
</li>
<li>lbl_losses
: <a class="el" href="class_player_dlg.html#a38ab1552d25a88485d874d405a78a649">PlayerDlg</a>
</li>
<li>lbl_message
: <a class="el" href="class_confirm_dlg.html#a90a38963e989f3c2d8a0d8157923a316">ConfirmDlg</a>
</li>
<li>lbl_missions
: <a class="el" href="class_player_dlg.html#ae6a9a1fc0ab80bec1c89441e7aeb4c92">PlayerDlg</a>
</li>
<li>lbl_name
: <a class="el" href="class_award_dlg.html#a43e81f8d580972429179c062d561829c">AwardDlg</a>
, <a class="el" href="class_award_show_dlg.html#ac6f06a6e528b8fef3ea4e73dccf6630e">AwardShowDlg</a>
, <a class="el" href="class_mod_info_dlg.html#a38f3600da4eac64f75ae885b75c4ad88">ModInfoDlg</a>
, <a class="el" href="class_net_pass_dlg.html#affd4c9bcd94c4b8912ca363ee9269ba9">NetPassDlg</a>
</li>
<li>lbl_orders
: <a class="el" href="class_cmd_orders_dlg.html#a997c638cf3dc7d3a88aeae7a7260e6c1">CmdOrdersDlg</a>
</li>
<li>lbl_points
: <a class="el" href="class_player_dlg.html#a26201d9af557730f8ff56dcaf080991a">PlayerDlg</a>
</li>
<li>lbl_progress
: <a class="el" href="class_cmp_load_dlg.html#a886777be98e61cb5a018abaecc8eb4da">CmpLoadDlg</a>
</li>
<li>lbl_rank
: <a class="el" href="class_player_dlg.html#ac2627ddd3e1404f0961c14977d2233d5">PlayerDlg</a>
</li>
<li>lbl_station
: <a class="el" href="class_msn_wep_dlg.html#ae354373f3487ae9c8cb7ac890bbb5e14">MsnWepDlg</a>
</li>
<li>lbl_title
: <a class="el" href="class_cmp_load_dlg.html#a98520fdd0ed50e694c624136cab4349f">CmpLoadDlg</a>
, <a class="el" href="class_confirm_dlg.html#a905bcbf1bd3e3e05779443efda562d0b">ConfirmDlg</a>
</li>
<li>lbl_type
: <a class="el" href="class_msn_wep_dlg.html#a7f9cc672bcc4a73175f263f9cb674e29">MsnWepDlg</a>
</li>
<li>lbl_weight
: <a class="el" href="class_msn_wep_dlg.html#a0e5a30eed96e12031bf87c143543d8ba">MsnWepDlg</a>
</li>
<li>leading
: <a class="el" href="class_ctrl_def.html#a007666c1714a33606734715c41a4e6da">CtrlDef</a>
, <a class="el" href="class_scroll_window.html#addb53137f40dd011d972f683bd6bc823">ScrollWindow</a>
</li>
<li>led_off
: <a class="el" href="class_msn_wep_dlg.html#a868ba2ad062350aaa63be201ce77dc7d">MsnWepDlg</a>
</li>
<li>led_on
: <a class="el" href="class_msn_wep_dlg.html#a436acf53be65ee8f83e4200049d296f9">MsnWepDlg</a>
</li>
<li>left
: <a class="el" href="struct_insets.html#a348690ffd6d98a276c243c47657b8d1b">Insets</a>
</li>
<li>len
: <a class="el" href="struct_chunk.html#a223a85427053e42440b95939d3d6cfed">Chunk</a>
, <a class="el" href="struct_net_msg_multipart.html#ac1ccc82e4277b57e1a0e8688582d8b37">NetMsgMultipart</a>
</li>
<li>length
: <a class="el" href="class_bolt.html#a5c47234d3f65aaf5e7c843fe0821fc14">Bolt</a>
, <a class="el" href="struct_png_i_o_struct.html#af6f9c509543d5b093452046569c78525">PngIOStruct</a>
, <a class="el" href="class_scanner.html#ac76935b380113dad5a15a8ea048ae3ad">Scanner</a>
, <a class="el" href="class_quantum_flash.html#afc635db1917c370e0973f7fefb6ba4c8">QuantumFlash</a>
, <a class="el" href="class_trail.html#a55dfb3d71388d714fde95ba722c81b29">Trail</a>
, <a class="el" href="class_weapon_design.html#a2dd35ad4112be5f5e69c88a78e9bb318">WeaponDesign</a>
</li>
<li>length0
: <a class="el" href="class_trail.html#a2ea871efe5cc9b36a5db5d15cd5742f1">Trail</a>
</li>
<li>length1
: <a class="el" href="class_trail.html#a06d7c2aeb4364cc2151b62220ac6c636">Trail</a>
</li>
<li>lens_flare
: <a class="el" href="class_starshatter.html#a8c0fad839d7c6c6429422d40fddc09ac">Starshatter</a>
, <a class="el" href="class_vid_dlg.html#a9ae0c785a72d3e4d39a853197f7d5d73">VidDlg</a>
</li>
<li>lens_flare_dim
: <a class="el" href="class_camera_view.html#a9e63ea891fd7c2c0a049713d4e56b661">CameraView</a>
</li>
<li>lens_flare_enable
: <a class="el" href="class_camera_view.html#aabf7777430204705362d6cac03fe92c7">CameraView</a>
</li>
<li>lethal_radius
: <a class="el" href="class_weapon_design.html#a4a4e93a7a1c08c55bdf19156d780cb86">WeaponDesign</a>
</li>
<li>levels
: <a class="el" href="class_detail_set.html#ac67e40fa16e543ef5bf7d194058aec0f">DetailSet</a>
</li>
<li>life
: <a class="el" href="class_graphic.html#a9c6002a0b627353298e301a8cac2f908">Graphic</a>
, <a class="el" href="class_light.html#a09a8a86a95c53616415f52f119f4b316">Light</a>
, <a class="el" href="class_physical.html#a6b8e2705ced511545378e49b14573fdc">Physical</a>
, <a class="el" href="class_ship_debris.html#af6921da7b66cdcfa6e82192ef78c7ed1">ShipDebris</a>
, <a class="el" href="class_weapon_design.html#a67e248c3f9ceb80ba7ce0704bad9990a">WeaponDesign</a>
</li>
<li>light
: <a class="el" href="class_light.html#a613f33253beb21ca43ddfc3223035714">Light</a>
, <a class="el" href="class_physical.html#afd7fa6ca59a6efa5c5bd465793da09a1">Physical</a>
, <a class="el" href="class_flight_deck.html#a91a78dc454c1391f8a54d57536dcc2bd">FlightDeck</a>
, <a class="el" href="class_orbital_body.html#a6cdd81f0bd3a74e0aa78df80a1030a10">OrbitalBody</a>
, <a class="el" href="class_weapon_design.html#afc20140bc220c986fb169c4377bfe6ee">WeaponDesign</a>
</li>
<li>light_color
: <a class="el" href="class_weapon_design.html#ad04083e767beb3841d462aeef3f7bfd6">WeaponDesign</a>
</li>
<li>light_rep
: <a class="el" href="class_orbital_body.html#a080b5b1fe6b1157c86c492b2fee0c765">OrbitalBody</a>
</li>
<li>LightGray
: <a class="el" href="class_color.html#a593417e6ffd2a11fdf1618c2438d57cb">Color</a>
</li>
<li>lights
: <a class="el" href="class_l_importer.html#abf4868dab672ab83008b9a0487507c90">LImporter</a>
, <a class="el" href="class_scene.html#ac0f8f51fcfd9c53aab327417ea202e9c">Scene</a>
</li>
<li>limerick12
: <a class="el" href="class_starshatter.html#a45d46fbc6e282688c304a8612abc62f9">Starshatter</a>
</li>
<li>limerick18
: <a class="el" href="class_starshatter.html#a795635afb53cf75d44ee656e0f286b1b">Starshatter</a>
</li>
<li>line
: <a class="el" href="class_scanner.html#a79aeefa4c230194d28cd82c610c4fe97">Scanner</a>
</li>
<li>line_count
: <a class="el" href="class_scroll_window.html#a340236e19aa532a0ab298c666349bd9b">ScrollWindow</a>
</li>
<li>line_height
: <a class="el" href="class_ctrl_def.html#a846fe0c0f8e7c83612d9b65e85f2d1ac">CtrlDef</a>
, <a class="el" href="class_scroll_window.html#a51f4b08f07518e5851b1797d671cd13c">ScrollWindow</a>
</li>
<li>lines
: <a class="el" href="class_m_f_d.html#a0fd13140c67485148f21b7ab09281ff4">MFD</a>
</li>
<li>lineStart
: <a class="el" href="class_scanner.html#af4b2ec0bff97ea983b9cea1edc370106">Scanner</a>
</li>
<li>link
: <a class="el" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">NetGame</a>
, <a class="el" href="class_net_lobby.html#a0d5b829d6144749b6a43955246334eff">NetLobby</a>
</li>
<li>links
: <a class="el" href="class_sim_region.html#a3d4be53908f19bbc18c7fb4c3c62e5b9">SimRegion</a>
, <a class="el" href="class_orbital_region.html#ad7297a9720963794d3589eae2ca700fb">OrbitalRegion</a>
</li>
<li>list
: <a class="el" href="class_combo_box.html#abd6ef92b36355ecce0749eee1a435512">ComboBox</a>
</li>
<li>list_index
: <a class="el" href="class_list_box.html#a7a4edd6dc427b61aaad5dd1bf4b89194">ListBox</a>
</li>
<li>list_showing
: <a class="el" href="class_combo_box.html#a3acdc6dfb6fbca196c7fcef4488c8b37">ComboBox</a>
</li>
<li>listbox
: <a class="el" href="class_list_box_item.html#aac00a8a0a4d7e4d757eb737c022a2f75">ListBoxItem</a>
</li>
<li>listener
: <a class="el" href="class_sound_card_d3_d.html#ad3ccf6938db8e70f582e44cb75e17372">SoundCardD3D</a>
</li>
<li>load
: <a class="el" href="class_mission_load.html#a11776fef06fed0a2b6d334553207a676">MissionLoad</a>
, <a class="el" href="class_element.html#a302d2add2986c0f7e56f38a2ffc71721">Element</a>
, <a class="el" href="class_ship_load.html#a33ec7592e33581283c789a172664ce47">ShipLoad</a>
</li>
<li>load_activity
: <a class="el" href="class_starshatter.html#a58709b2d764b6690f859514f0ebb9fdc">Starshatter</a>
</li>
<li>load_file
: <a class="el" href="class_cmp_select_dlg.html#a1fd356d8c6a045c033f66017f78a15c8">CmpSelectDlg</a>
</li>
<li>load_index
: <a class="el" href="class_cmp_select_dlg.html#a693bdfca05be40ec84962385044e51ae">CmpSelectDlg</a>
</li>
<li>load_progress
: <a class="el" href="class_starshatter.html#a81defc5b7bf5684acaf669d1ee84e3b6">Starshatter</a>
</li>
<li>load_step
: <a class="el" href="class_starshatter.html#a6e24fa4b9b1c16cf670d119e1eff0ca3">Starshatter</a>
</li>
<li>loaded
: <a class="el" href="class_cmp_select_dlg.html#ab5022f40af7c1c80bd08091ea62456a6">CmpSelectDlg</a>
</li>
<li>loaded_from_savegame
: <a class="el" href="class_campaign.html#a6dd5fc087127ae93a3455f19888bc52c">Campaign</a>
</li>
<li>loader
: <a class="el" href="class_star_server.html#a5a4d1e1da9993420db47c5a29ea45af1">StarServer</a>
, <a class="el" href="class_starshatter.html#addec40aa503e8ae3150e7d7625c17b09">Starshatter</a>
</li>
<li>loading
: <a class="el" href="class_cmp_select_dlg.html#ae15e21072dc10d14c5212fce433976cd">CmpSelectDlg</a>
</li>
<li>loadout
: <a class="el" href="class_ship.html#a8c7caeec3963a06060bc67d560a0208e">Ship</a>
</li>
<li>loadout_list
: <a class="el" href="class_flt_dlg.html#aa3de6b4b28a9f380b6924e5db2a0e3ec">FltDlg</a>
, <a class="el" href="class_msn_wep_dlg.html#a97f1a4ee6af911f93b0b2efd963e9d82">MsnWepDlg</a>
</li>
<li>loadouts
: <a class="el" href="class_mission_element.html#a6b25f2f5cb94b7da12c8def8ffd1794b">MissionElement</a>
, <a class="el" href="class_ship_design.html#accb5b0627c70764ee6f7b6f066c61a92">ShipDesign</a>
</li>
<li>loads
: <a class="el" href="class_msn_wep_dlg.html#a5ab590a3e6a79f0df8af8bcae696f914">MsnWepDlg</a>
</li>
<li>loadscreen
: <a class="el" href="class_starshatter.html#a0c31821e380f9faa6ab77b978c0c26e5">Starshatter</a>
</li>
<li>loadTime
: <a class="el" href="class_campaign.html#a6d56363ee4af44892e88b2a4d60a8998">Campaign</a>
</li>
<li>lobby_mode
: <a class="el" href="class_starshatter.html#adce4bdaa508e077cc818647f266403d2">Starshatter</a>
</li>
<li>lobby_server
: <a class="el" href="class_star_server.html#a8f076bdf230ec2ddfdbeea3cb1f4f5ee">StarServer</a>
</li>
<li>loc
: <a class="el" href="class_ship_explosion.html#a7d2ac57974e3908a4fd34fc62229745e">ShipExplosion</a>
, <a class="el" href="class_detail_set.html#a6deefa542b49de836e15bfc59c124fdb">DetailSet</a>
, <a class="el" href="struct_drive_port.html#ab55e6da6ff749bd21026f591e6bbf4e4">DrivePort</a>
, <a class="el" href="class_mission_ship.html#a793f330e6291ae9b1c32e556cf63da3c">MissionShip</a>
, <a class="el" href="class_orbital.html#a3096589fcf7160885d6735989a59d63c">Orbital</a>
, <a class="el" href="class_light.html#a597ba7a7093dd0cda32e47f3c6d65bc3">Light</a>
, <a class="el" href="class_sim_splash.html#ad076cea25df2048e4f8b823f48d6dd35">SimSplash</a>
, <a class="el" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">VertexSet</a>
, <a class="el" href="class_nav_light.html#ab798d218f2ec0e4e62eea4942d27b38a">NavLight</a>
, <a class="el" href="class_ship_killer.html#aa80f1d81be75f974578ce42068b5f46f">ShipKiller</a>
, <a class="el" href="class_sim_hyper.html#a7f4608f7a9755b78d6eb4eda293dd74d">SimHyper</a>
, <a class="el" href="class_star_system.html#afe617362afb0497e69f1320fb1a1b265">StarSystem</a>
, <a class="el" href="class_ship_debris.html#a584677c717d4341e0d454f193e64b82f">ShipDebris</a>
, <a class="el" href="class_star.html#abe203e7ca6679dde40742a19ce892273">Star</a>
, <a class="el" href="struct_thruster_port.html#a20ab0ba36b516e34d62e7fb69e723b88">ThrusterPort</a>
, <a class="el" href="class_graphic.html#a9ce2c536ee7744836ddde006907df8e7">Graphic</a>
</li>
<li>loc_data
: <a class="el" href="class_nav_dlg.html#adad503226507463203914b4c5c67caf0">NavDlg</a>
</li>
<li>loc_error
: <a class="el" href="class_net_player.html#ad17b6ff13ac3a598cabbe686ac2e68db">NetPlayer</a>
</li>
<li>loc_labels
: <a class="el" href="class_nav_dlg.html#aaec34f3fe2b186b1af8652e7e31cb3e7">NavDlg</a>
</li>
<li>local_player
: <a class="el" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">NetGame</a>
</li>
<li>local_user
: <a class="el" href="class_net_lobby.html#aa44a170d2f3b6860ad749368b55f21fa">NetLobby</a>
</li>
<li>location
: <a class="el" href="class_sound.html#a9b2fd7dac5c7aa3029a214539c5ef29c">Sound</a>
, <a class="el" href="class_sim_region.html#a489746f4fa19ecf0fc85aa4cc49efffb">SimRegion</a>
, <a class="el" href="class_radio_message.html#a8e2565bf5c4ef52af186f04794945859">RadioMessage</a>
</li>
<li>locked
: <a class="el" href="class_weapon.html#a3d23a4a6925cd5ef44a89f033be72285">Weapon</a>
</li>
<li>lockout
: <a class="el" href="class_campaign.html#aa11a593cbe749926512e882c2aa91af6">Campaign</a>
</li>
<li>locs
: <a class="el" href="class_o_p_c_o_d_e__data.html#abcb806f90bebb83750383cf37ba3d581">OPCODE_data</a>
</li>
<li>lod_levels
: <a class="el" href="class_ship_design.html#a1577d253a9a6e47ce61335f95e210497">ShipDesign</a>
</li>
<li>loop
: <a class="el" href="class_sprite.html#a144f0b3ed3e896335b180d54243fc8f6">Sprite</a>
</li>
<li>looped
: <a class="el" href="class_sound.html#a8e49414860fb70c27a90c03d0b74f4eb">Sound</a>
</li>
<li>losses
: <a class="el" href="class_net_user.html#afb5b7c37519cd40be48435d5dd1be88d">NetUser</a>
, <a class="el" href="class_player.html#ace5ff4004042482c503755ca591fd8fd">Player</a>
</li>
<li>lost
: <a class="el" href="class_award_info.html#aaa404558ced411ff924d4393fb939ad9">AwardInfo</a>
</li>
<li>lottery
: <a class="el" href="class_award_info.html#a70bd79213709744f602d8824969e661b">AwardInfo</a>
</li>
<li>lst_campaigns
: <a class="el" href="class_cmp_file_dlg.html#a4a7875ef1aec7d5f48af2908c908cb08">CmpFileDlg</a>
, <a class="el" href="class_net_lobby_dlg.html#a7c97bb7f4aeae45e6b3ea7db359724b0">NetLobbyDlg</a>
, <a class="el" href="class_cmp_select_dlg.html#af57e55cb2853a594bff3ff039e5d188a">CmpSelectDlg</a>
, <a class="el" href="class_msn_select_dlg.html#ae6fd8e9b8f089cfca02c2ef298e535a8">MsnSelectDlg</a>
</li>
<li>lst_chat
: <a class="el" href="class_net_lobby_dlg.html#a85e0d3e620a79081271c768ed0d843d4">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#a6296b55947445c4ea33cb809bf888bf0">NetUnitDlg</a>
</li>
<li>lst_combat
: <a class="el" href="class_cmd_force_dlg.html#ab4a5a9610311b478604302e75a77867d">CmdForceDlg</a>
</li>
<li>lst_desc
: <a class="el" href="class_cmd_force_dlg.html#a1829c8a45fd4936cb6b272fcbf448ea0">CmdForceDlg</a>
</li>
<li>lst_designs
: <a class="el" href="class_tac_ref_dlg.html#abe4741eea9df2461e3474542bb2e566d">TacRefDlg</a>
</li>
<li>lst_disabled
: <a class="el" href="class_mod_dlg.html#a48dec542f2d56af975a0cf86c32c8f95">ModDlg</a>
</li>
<li>lst_elem
: <a class="el" href="class_msn_edit_dlg.html#a1814ee044b724b2ea88a6e3bd6a5aea0">MsnEditDlg</a>
</li>
<li>lst_enabled
: <a class="el" href="class_mod_dlg.html#aa27035cd37eeabaf596319c80a883147">ModDlg</a>
</li>
<li>lst_event
: <a class="el" href="class_msn_edit_dlg.html#a402bfed2a994381c20bf6ed79deab9aa">MsnEditDlg</a>
</li>
<li>lst_missions
: <a class="el" href="class_msn_select_dlg.html#ae4d57b2a1bfaa94bc235c2c4da31bcac">MsnSelectDlg</a>
, <a class="el" href="class_net_lobby_dlg.html#a5279e70d06a75044dddc461e6f56ccf5">NetLobbyDlg</a>
, <a class="el" href="class_cmd_missions_dlg.html#a899fb9d400665cf5a17cc2ea62874c97">CmdMissionsDlg</a>
</li>
<li>lst_news
: <a class="el" href="class_cmd_intel_dlg.html#a8b7dd8a94c3e95df87924f0c30dd3d2e">CmdIntelDlg</a>
</li>
<li>lst_players
: <a class="el" href="class_net_lobby_dlg.html#a867e7e5cde473c75f13406e241641bf2">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#a53657ad323e762c01e6d23c877eeb357">NetUnitDlg</a>
</li>
<li>lst_roster
: <a class="el" href="class_player_dlg.html#a447385bfd466878e9f71eb223c502f88">PlayerDlg</a>
</li>
<li>lst_servers
: <a class="el" href="class_net_client_dlg.html#a158e9659747a5f6c31a3a135622302ab">NetClientDlg</a>
</li>
<li>lst_units
: <a class="el" href="class_net_unit_dlg.html#aaf2acdd1f345ef6c9d3afb49532c4d1b">NetUnitDlg</a>
</li>
<li>luminous
: <a class="el" href="class_graphic.html#a3a427eeadbeeacedc27c09a07c30769e">Graphic</a>
, <a class="el" href="struct_material.html#a9e0108950d9f5491378521d66ac62cce">Material</a>
, <a class="el" href="struct_material_mag6.html#ab2c8abb8ed481fa515dddc4be003c415">MaterialMag6</a>
, <a class="el" href="class_orbital_body.html#a69651e6c9eb92c5663703d0725447b0f">OrbitalBody</a>
</li>
</ul>
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</div><!-- doc-content -->
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  <ul>
    <li class="footer">Generated on Tue Jun 5 2012 20:48:18 for Starshatter_Open by
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